Blit
Blit

Style

Style catalog

Choose built-in pixel art, retro 8-bit, HD 2D game art, toon, vector, painterly, and isometric profiles.

Built-in profiles give the agent a production-ready starting point. They are useful when you want a consistent look quickly: true pixel art, high-resolution 2D game art, painterly fantasy, clean vector UI, or a specific camera family.

Profile families

  • Pixel art: chibi pixel art, casual sidescroller pixel, action high-res pixel, and retro 8-bit.
  • HD art: HD 2D game art and HD 2D game art - isometric for sharper high-resolution assets.
  • Painterly and stylized: dark fantasy painterly, happy toon, watercolor storybook, minimal flat vector.
  • Camera variants: eye-level, top-down, and isometric profiles where the style supports the view.

Retro 8-bit conformance

Retro 8-bit uses a deterministic pixel post-process so it does not drift into modern dense pixel art. The output is conformed to a 48px long-edge grid, limited to 16 colors, uses binary alpha, and scales back with nearest-neighbor sampling.

{
  "style": "retro-8bit",
  "target_grid_px": 48,
  "max_colors": 16,
  "scaling": "nearest_neighbor"
}

Deterministic pixel ops

Blit can also apply zero-generation pixel operations to existing assets: palette mapping, color quantization, outline, nearest-neighbor resize, tone adjustment, and retro 8-bit conformance. These change pixels without re-generating the subject.

See a retro 8-bit profile resultSee an HD game art profile resultSee a palette variant set